Automatic Game Piece Sorter

For my mechanical engineering capstone design project, I designed an automatic game piece sorter. I am interested in entering the field of mechatronics and automation after graduation, and this was the perfect project to practice relevant skills. This device sorts game pieces from the board game Ticket To Ride: Rails & Sails. There are 5 […]

Custom Hotkey Keypad Project

This spring, as I was perusing the engineering building’s “free” pile for goodies, I found a gem – an all-in-one cash register! It had all sorts of great stuff in it: A keypad with mechanical switches, Vacuum Flourescent Displays, and even a turnkey switch. I just had to have it, so I lugged it to […]

Incident/Outage Dashboard

At my first engineering co-op, we sometimes had unplanned outages. After an outage, there also was little communication on how long outages had lasted, what systems were affected, and what was being done to stop them from happening in the future. My manager felt that we could use some more transparency with these events, so […]

Checkers Game GUI

This project began as an exercise to keep in coding shape over the winter break. I chose C++ because that was the language that I had most recently used at school, so was most comfortable with. Similarily, Qt was chosen for the GUI aspect simply because of its popularity, and was the first one I […]